Trapped in Horror Game, I Made Ghosts Fall for Me
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A player trapped in a lethal hotel must seduce its spectral proprietor while ghostly suitors chase their own agendas.
Episode 1–6English
Ivy Carter falls asleep playing a video game and awakens inside the Blackwood Hotel, a level-S horror scenario. Where other participants witness decaying cadavers, she perceives devastatingly attractive men inhabiting the corridors.
Escape requires raising the hotel owner's affection meter to one hundred percent, yet each ghost pursues personal quests that complicate her strategy. Survival depends on navigating competing supernatural agendas while maintaining the target's devotion.
Key points
- Protagonist enters game world involuntarily
- Horror entities manifest as romantic options
- Affection mechanic governs escape condition
Suits
Appeals to audiences who enjoy game-lit premises with reverse-harem dynamics and survival stakes.